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Archive for the ‘Windowing’ Category

sf::Window::IsOpen()

Previously, we always checked if our SFML window was open using sf::Window::IsOpened(), which returned bool. Well, the function has recently been renamed to IsOpen(), although it appears otherwise unchanged (externally at least). So bear in mind that if you’re using a very up to date SFML snapshot, you may need to use sf::Window::IsOpen() rather than the old sf::Window::IsOpened().

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