Just a quick heads up. SFML has undergone some name changes. Class members are now named in camelCase. This just means that the first word of each member’s name is no longer capitalised. For example
If with new versions of SFML, you’ve been getting lots of errors like
XXX is not a member of class YYY
then this is probably why! I know it might be a pain to refactor all your code, but unfortunately if you want to keep up to date with SFML (and you should ) then you have no choice.
Hi all! Sorry then new posts still haven’t come through. I am working on it, but things are still very very hectic. Anyway, some good news in the mean time! SFML 2.0 Release Candidate is out! So it’s just going through a last phase of testing and minor changes before release. That means two main things for us:
- prebuilt binaries on the official site (I think I’ll still provide them until the final release is out)
- few (if any) public interface changes, so no more problems with tutorials becoming outdated due to new function names, etc.
If you want to try it, head over to the SFML downloads page and get it right away.
Okay, a quick update on the site’s pending rearrangement. Firstly, tutorials are in fact going to stay as posts, not pages. I decided I didn’t want a static front page, but I don’t want general “blog” content on the front page either, so thing’s will have to stay as they are. Secondly, I’m finding more and more as I write tutorials that I have to bother going into detail about which software to install and so on and so forth. This is not only time consuming for me, but also probably annoying for the majority of you who have the software already. But I have a solution: I’m going to write a few new posts about setting up “development environments” on Windows and Unix. Then, when I do a tutorial, I’ll just assume you’ve done all the setup in the other post. In fact, I’m thinking I might more generally put a little “prerequisites” and “recommended reading” section at the top of each tutorial. That way, we can focus on the new stuff, but all the background material is easily available to those who need it.
Summary of Content
Naturally there’ll be one for Windows and one for Linux/Unix, each with various subsections. Now, I don’t want to spend too long writing these setup tutorials, but I do want to keep everyone happy So here’s a quick list of what I’ll cover in each one – lot me know if there’s anything you really want added!
- Visual C++
- Text editor (e.g. vim)
These last few will be covered in both tutorials, although the specifics will be a little different of course.
Right. Unfortunately I just haven’t had the time to write any posts about building Boost today… The computer’s been out of action all day so far as I’ve been replacing my broken motherboard and installing my after market heatsink and fan, which I I mentioned a few days back. So instead, I’ll just share a few words about that and Boost can wait until tomorrow.
I can certainly say that the fan is really, really quiet, and temperatures appear to be lower than with the stock cooler (I say stock – it certainly looks like Intel’s socket 775 stock cooler, but the fan has an Akasa sticker…). I haven’t had a chance to do any temperature readings under stress yet, so we’ll see how things go. When I have a chance I’ll be trying a little light overclocking too so I’ll let you know how that goes… I’m hoping to get my 2.83Ghz CPU up to a stable 3.4, but I haven’t overclocked before so I don’t know if that’s realistic with my relatively cheap cooler.
At present, I am just reinstalling all my Windows software. I’m hoping to have a minute to play around with ASUS Express Gate, since it appears not to be working out of the box… And then? Well it’s coming up to midnight local time and yet I’m still hoping to not only reinstall Linux Mint, but also successfully install Gentoo (which involves compiling my own kernel ). Still, I’ll see how things go, and I’ll try to sleep a little bit before my early start tomorrow…
Hi all! I’m currently enjoying my Easter break so – although there’s still a lot of work to do – I am more free than I have been for a while. Now, I would have liked to be uploading videos by now, but unfortunately that won’t be possible. Due to an annoying problem with my motherboard (it won’t detect the graphics card), I’m stuck with the awful integrated chip. Consequently, everything’s running really slowly. I certainly don’t want to try screen capture or 3D graphics (that’s right, I’m finally going to give my videos an intro sequence!).
Anyway, the replacement motherboard has arrived, as has my new budget CPU cooler, but I’m still waiting on the Arctic Silver thermal paste and solvents from Amazon… Don’t judge my choice of mainboard, by the way. I didn’t want to let my socket 775 Core 2 Quad (4 x 2.83Ghz stock) go just yet, so I had little choice. I got it really cheap, so it hardly matters anyway. But I digress… the upshot is, it’ll only be a few more days’ delay, hopefully.
In the mean time, I’ve decided the site needs a little overhaul. I think tutorials should be put up as pages not posts, so they don’t get lost behind random links and stuff that I post. So I’ll have a play around with settings and see what works. (I also realised recently that the menus at the top of the site no longer work because of the search box – I’ll see to that as well…)
From now on, the only things I’ll put in posts will be items which really class as “blog” material. Short tips, tech news, pointers to cool websites and videos, and so on. But obviously you do want to keep up with tutorials here at SFMLCoder too so when I release a new tutorial, I’ll make a post as well, but it’ll just provide a summary and link to the full tutorial. Yet another reason to subscribe by email – you’ll get tutorial summaries straight to your inbox!
Chances are you’ve all heard about this great new project already. If not, it’s basically a (very basic) computer system, all on a single circuit board about the size of a credit card. It runs on an ARM CPU at 700MHz, but it also has a respectable video chip which can apparently cope with 1080p video. Video output is by HDMI or composite video. It has 256Mb RAM. As yet, only the “development version” is available. It comes case free: you just get a board with all the components sitting exposed on it. But hey, all the better for modding, right?
Oh, and did I mention - it’s selling for around £21/$35! That’s excluding sales tax, but still.
There’s no permanent storage on the PI. However, the version currently shipping sports 2 USB ports, an ethernet connection and an SD card slot. Booting is necessarily via the SD card: right now you need to image your own; when the “educational” version of the Pi comes out later this year, you’ll be able to get cards preinstalled with Debian and some other tools.
Otherwise, the Wiki is there to help, with growing instructions including the way to cross compile various Linux Distros on your main PC to run on the Pi’s ARM processor. When it comes to choosing an SD card, I’ve read that class 4/6 is the best choice (they are better than class 10 for lots of small files, and class 10 has issues with the Linux kernel). I’m planning on either an Integral or Transcend 8GB class 6.
Right now, it’s still difficult to get hold of the things. You just have to register your interest with one of the suppliers – Farnell Element 14 or RS Components. Then you’ll hear from them at the first possible opportunity. And due to the overwhelming popularity of the Pi (I heard Farnell sold out their initial stock within 3 minutes of availability), you should sign up for emails from both of them as soon as possible!
You may still be wondering if it’s worth the effort, low price tag or not. Well tomorrow, I’ll post again, and mention a few of the things you can (or can’t) do with it. And if you want to read more about it, head over the official website (or, of course, Wikipedia).
And in case you’re wondering. Yes. I have already pre-ordered mine
Later on today, I’ll be sending out some updated SFML binaries for Windows. Not only that, there’s going to be a brand new script for installing SFML on Unix (in particular, Ubuntu/Linux Mint, but I’m sure a little modification will have it running elsewhere). If you want to be the first to get hold of all this, remember to subscribe by email if you haven’t yet. Otherwise, they’ll be added to the downloads page in a few days.